Sacred Fools Theater Company presents

NEIGHBORHOOD III: Requisition of Doom

by Jennifer Haley
directed by Jaime Robledo

MARCH 19 - APRIL 24 2010
Fridays & Saturdays @ 8pm
plus Thursday, April 8 @ 8pm
and Tuesday, April 13 @ 8pm

TALKBACK with cast & crew after the Tues, April 13 show, moderated by Jenelle Riley of Backstage


In a suburban subdivision with identical houses, parents find their teenagers addicted to an online horror video game. The game setting? A subdivision with identical houses. The goal? Smash through an army of zombies to escape the neighborhood for good. But as the line blurs between virtual and reality, both parents and players realize that fear has a life of its own!

Contains violence, language, adult situations...
and Zombies.  May be inappropriate for children.



Neighborhood 3 Teaser Trailer


Interview with Neighborhood 3 playwright JENNIFER HALEY

Interview with Neighborhood 3 director JAIME ROBLEDO


"Theme from Neighborhood 3"


© 2010 Michael Teoli (ASCAP)


MELTCAST: Sacred Fools' Marz Richards and Jaime Robledo appear on Meltdown Comics' Meltcast to discuss Neighborhood 3, Serial Killers and their favorite comic books!  Listen to their appearance below, or hear the full podcast on the Meltcast website.

Sound Design (Intimate Theatre) - Mark McClain Wilson

Tickets: $20
Reservations: (310) 281-8337
or Buy Tickets Online!

Join the Neighborhood 3:Requisition of Doom Facebook group!


Lynn Odell
Eric Curtis Johnson
Amy Talebizadeh
Adam Trent

Mother Type
Father Type
Daughter Type
Son Type

with Eric Vesbit as the Voice of the Walkthroughs


Elizabeth Hayes
Paul Byrne
Julia Griswold
Ari Radousky

Mother Type
Father Type
Daughter Type
Son Type


Music Composer
Assistant Director
Sound Designer
Lighting Designer
Scenic Designer
Assistant Scenic Designer
Prop Designer
Fight Choreographer
Zombikillr14 Design
Costume Coordinator
Projection Illustrations
Projection Animator
Projection System Design
Walkthrough Audio Engineer
Associate Producers
Associate Zombie Wranglers

Stage Manager
Game Box Graphic Design
Press Photographer


Michael Teoli
Tifanie McQueen
Mark McClain Wilson
Matt Richter
James W. Thompson, Jr.
Mathew Maldonado
Matt Valle
Stephen Simon
Ahmed Best
Wes Crain
Ruth Silveira
Kwasi Boyd
Jason Charnick
Ben Rock
Eric Lewis
Joseph Beck
Henry Dittman
Brian Wallis
Aaron Francis
Heatherlynn Gonzalez
Bobby Stapf
Haven Hartman

Brandon Clark


L.A. WEEKLY: ...a teen horror-comedy about an online, multi-player, zombie-invasion game that employs cutting-edge GPS and satellite technology -- and not a little hocus-pocus -- to merge the players' own neighborhood and families into the virtual gamescape with frighteningly real-world consequences... Part gaming parody, part suburban-dystopia satire, the production scores early with director Jaime Robledo's deftly staged send-up of the video-game environment, replete with eerie voiceover (Eric Vesbit), comically crude projected game icons (by Kwasi Boyd), ominous lighting (courtesy of designer Matt Richter) and set designer James W. Thompson, Jr.'s clever triptych of SimCity-like, dormered house facades. Haley then splits the subsequent play between scenes of the clueless neighborhood parents (all played with wonderful, quick-change panache by Eric Curtis Johnson and Lynn Odell) and those of their disaffected, game-addicted kids (Amy Talebizadeh and Adam Trent). It is in the parents' bewildered reality where Haley is at her best, neatly skewering the insular, over-controlled sterility of subdivision life and the generational alienation that has driven their angry offspring to the comforting camaraderie and ultra-violence of their virtual world. -Bill Raden

Eric Curtis Johnson & Lynn Odell

L.A. TIMES: Suburbia turns in on itself in "Neighborhood III: Requisition of Doom." Jennifer Haley's play about an online video game that mirrors its teenage players' own community receives an impressively determined West Coast premiere at Sacred Fools.

A hit at the 2008 Humana Festival of New Plays, "Neighborhood" transpires in an archetypal subdivision of faceless domiciles (sparely designed by James W. Thompson Jr.). Recent disturbing occurrences have the Homeowner's Association-fearing adults concerned without quite comprehending.

They need look no further than their detached progeny, all addicted to the titular diversion. A mixture of scavenger hunt and zombie attack, "Neighborhood II" uses satellite and GPS technology (evoked by Kwasi Boyd's deliberately rudimentary projections and Eric Vesbit's all-too-serene voiceover) to create a virtual reality identical to the actual neighborhood. As both realities converge, the dystopian satire of the opening scenes enters the realms of outright thriller.

Director Jaime Robledo treats this material with equal parts stylized austerity and emotional verisimilitude. Lighting designer Matt Richter's illuminated cubes, dormer windows and noir-ish washes work in tandem with Mark McClain Wilson's omni-directional sound plot to create an ever-changing blank page.

The strongest aspect of Haley's script is its sardonic take on living in suburban Hell and the communication rift it creates within families. Eric Curtis Johnson and Lynn Odell portray all the parents, Amy Talebizadeh and Adam Trent all the kids, and they switch personas and tones with disciplined finesse.

What's lacking is a consistent match-up between the Shirley Jackson-flavored overview and the Wes Craven-tinged plot. The visual restraint puts the exchanges up front, but it doesn't exactly chill our blood, and the narrative's final swerves into graphic novel territory are almost another property. Still, "Neighborhood III" has cult favorite written all over it, at least until the inevitable film version comes along. -David C. Nichols

Amy Talezibadeh & Eric Curtis Johnson

ARTSBEAT LA:  Although I was well-aware that the cast were doubling up on roles, I have to admit I was genuinely surprised to see only four actors taking their bows at the conclusion of this fast-paced and accelerating thrill ride. The tight-knit cast of four – Eric Curtis Johnson, Lynn Odell, Amy Talebizadeh and Adam Trent – are well directed by Jaime Robledo.

A highlight is one of the Dad’s unnerving story about his sister, noting “There’s nothing more scary than your own family.” Here Eric Curtis Johnson garnered some applause for his performance in that scene.

Sound designer Mark McClain Wilson and composer Michael Teoli have created a spooky soundscape for Haley’s chilling one-act play that draws the parallel between Ponzi sales schemes and spurious religions with video games, where you are always straining to make it to the next level. One exchanges between the teenaged characters notes how the “sicker the game, the more they like it.” The other’s response, “Sometimes you need a place to be sick,” is the stuff of mass murder nightmares.

Don’t miss this stunning production.

Eric Curtis Johnson & Adam Trent

THINKHERO:  Last week at the Sacred Fools Theatre, I had the opportunity to check out Neighborhood 3: Requisition Of Doom which is an 85 minute play about the disconnect parents today feel over their children’s obsession with video games, specifically in this case an online zombie killing video game, and the blurring of reality for the kids that play them.

This satirical and sometimes dark natured play, which was cleverly written by Jennifer Haley, possesses some humorous and powerful moments throughout. The acting from all four cast members who play the various characters throughout the play is strong, is both a testament to their talents and the strong direction of Jaime Robledo who brings out passionate and varied performances.

One of the things I really like about the theatre is the creative ways that the story is told despite the lack of resources that a movie or television show would demand. In this capacity, Neighborhood 3 does a great job with its music/sound effects, lighting, costume design, voice over and video projections which lends to making the production feel much bigger than it actually is.

One thing I think that could have worked better is a more balanced tone within each scene, as each scene mostly falls into either serious or comedic as opposed to balancing the individual scenes with both. For example the 2nd to the last scene is quite humorous in a very creative way but then the play is concluded by a serious and dark final scene.

The overall theme of play is built throughout the story to reach the inevitable conclusion and done very well, although it is a bit on the heavy side. With the dark satirical nature of it, I also hope that any parents don’t take away the wrong message of the story and decide that video games should be banned from their children’s lives. Rather that they see it more as their responsibility to oversee and communicate with their children not only in their obsessions with video games but with any other addictive behavior they may have.

If you are fan of the theatre, video games or both and happen to live in the Los Angeles area, I highly recommend checking out this humorous and thought provoking play. The story moves at a good pace without too much of a lull and arrives at satisfying conclusion.